![]() ![]() Where X = base Hit Points n = # of players in gameĪssorted in a table it looks like this: Player setting Monsters’ Hit PointsĮach monster’s Hit Points are multiplied by the number of players in the game according to a certain formula, which differs from version to version:ġ.10+ (any): Hit Points = X * (n + 1) / 2 That will be of importance for some game aspects. To make things a bit more difficult: there is a distinction between near players in a party with you and unpartied players. ![]() Note: The player setting does not influence the quality of the dropped items! There’s an entirely different algorithm for that.
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